
Marketplace Hustle
💸Flip junk. Make bread. Die trying.
You owe $5,000 to Diaz—a local mafia boss with a large gun collection and anger issues. You’ve got 7 days to cough up the cash, or you’ll be coughing up blood. Luckily, your friend Brucie found a sketchy online marketplace called Hustler’s Bay, where flipping broken toasters and used condoms might just save your life.
Everything takes place inside a shady, buggy operating system. Organize windows. Click on junk. Navigate weird apps. Receive threatening messages. All while trying not to get evicted by your greedy-ass landlord.
📉 Buy low. 📈 Sell high. 🔥 Get rich or get smacked. 💯🤑💰
An hour short, absurd game about being desperate int the world of a perfect capitalism.
Features:
🖥️ A fully interactable OS interface with draggable, resizable windows
💀 Intense financial pressure from a mafia guy who doesn't give a fuck
📊 Track item prices in your custom Tables app
📶 Upgrade your internet speed or suffer the packet loss hell
🧠 Think fast. Optimize faster. Can you make the money in time?
Status | Prototype |
Platforms | HTML5, Windows, macOS, Linux |
Author | Hlda |
Genre | Simulation |
Made with | Unity, Adobe Photoshop |
Tags | 2D, bizzare, Clicker, Funny, Incremental, Singleplayer, time |
Average session | About an hour |
Languages | English |
Inputs | Mouse |
Accessibility | One button |
Download
Install instructions
*NOTICE* The .EXE version of the game is probably an older version, which is much harder. If you're up for challenge, go for it.
Just extract and run the game .exe. Windows might warn you about the program being unsigned. Just show more options and run anyway.
Comments
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I really like the premise, the UI design, and how well everything seems to flow - I just can't figure out for the life of me how I am supposed to advance. Am I just guessing the prices? Am I slowly filling out the table as I determine the right prices?
Definitely will follow this one. Seriously good UI. I really like the OS look/feel.
ok the tables are very confusing I figured out the optimal price for some things but idk how to get the rest? the game just feels way to luck based
a countdown for rent payment would be nice
Thanks for feedback! I originally had one as a progress bar, but felt it was too literal. I'd rather rework the messages be more helpful and specify time or smth.
i like that idea but have you thought about reworking how the clock/time works so like every 25 -30 seconds is an hour in game and utilising that to make it so every 12 in game hours or 6 real minutes you have to pay rent, since you already have the rent payments going up incrementally each payment this would give players more incentive to test out buying and selling at higher prices. Also a long term goal for the game if your interested in doing so would to make the payments to Diaz incremental as well the longer it takes you to pay him, i would say raise it by 1 or 2 % each day to add a little more challenge and potential length to the game. of-course you don't have to but making the game longer and having a little more quality of life will ultimately bring in more players and longer playtime
Yes, i totally agree, the clock is now just randomly increasing. I had an idea about implementing something like a schedule table, like a calendar, where are every dues and payments listed. And yea, Diaz getting frustrated with you and increasing the debt would be fitting, but I feel that if the game got longer, more items and categories of items would be needed as well.